Andrew Jacobson

XR & Game Developer

Creating immersive AR, VR, and game experiences that captivate and engage.

ABOUT

With 7+ years of app and game development experience, my focus has heavily revolved around designing and developing VR and AR applications. I've engineered rehabilitation, safety training, education, and marketing software projects.

Recently, I have helped propel the growth of a suite of educational augmented reality applications built in Unity for iOS, Android, and Windows platforms at Merge EDU.

I am passionate about creating immersive and interactive experiences that empower and inspire users of all ages and backgrounds. I'm always eager to learn new skills and technologies that can enhance my craft and enable me to deliver more impactful and innovative solutions.

EXPERIENCE

Aug 2021 - Present

Unity3D AR/VR DeveloperMerge EDU

Engineered a cross-platform C# XR framework for Unity, ensuring seamless functionality across iOS and Android while optimizing XR experiences for major platforms. Developed a photogrammetry app with ARKit and AR Foundation, facilitating intuitive object creation, and collaborated on Python tools for efficient file type conversions and optimized 3D models.

C#

Unity3D

ARFoundation

ARKit

RealityKit

Swift

Python

Vuforia

Typescript

May 2017 - Aug 2021

Software DeveloperThe IMG Studio

Led the design and development of interactive VR and AR experiences using Unity and Unreal Engine 4, ensuring accessibility features for diverse users. Managed a team to create an educational mobile game for iOS and Android, optimizing gameplay code and shaders for enhanced performance on mobile devices and Oculus Quest.

C#

Unity3D

ARFoundation

Unreal Engine

C++

ARKit

ARCore

Swift

Java

Python

Vuforia

Javascript

React Native

View Résumé

FEATURED PROJECTS

This site was built by me using TypeScript, Next.js, and Tailwind CSS.